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Here is a variant of the all time favourite map Blood's Music again with different textures
and without randomization.
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This shot is from the new SDL/OpenGL based xpilot client currently under
development. The map is Sadistic Bastard with different polygon styles.
The SDL client tries to improve the conservative graphics of xpilot using
new (for xpilot) tricks like alpha blending and antialising. It requires
hardware accelerated graphics as can be seen from the FPS count on an
unaccelerated machine.
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This is a screenshot of the "Fishtank III" map showing items and many robot enemies spread over the map.
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A view on a map in which all players have to bring the same ball to the same "goal". The player "owning" the ball when it hits the goal will win over all other players.
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And just to show yet another map, this one resembles soccer.
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